Last updated: 16 August 2026
This policy explains how LEVEL FIELD (the App) handles information.
The App does not collect or store personally identifying information. There is no account to create, and no third-party analytics or advertising SDK is included — no Google, Firebase or Meta SDK of any kind.
To understand which parts of the App are used, anonymous counts are sent to a server run by the developer (collect.appline.app). Section 5 sets out exactly what those are.
The following is stored only on your device and never leaves it:
Deleting the App removes this data from your device.
The App requests no permissions at all. It does not use the camera, photos, location, microphone, contacts or notifications.
Puzzles are generated and recorded entirely on your device. The App has no server of its own to send anything to. The network is used only for two Apple services:
Exactly three fields are sent, and nothing else:
levelfield)The complete list of events is:
There is no identifier of any kind. No device ID, IDFA/IDFV, UUID or session token is generated or sent, so there is no key on which events could be joined. Identifying a person, following them over time, or building a profile is therefore not possible in principle — what is recorded is only how many times something happened in total.
Nothing about the puzzles you solve is sent: not the board, your taps, your times, your scores, your location, or any free text. The server independently discards anything outside the list above rather than storing it.
These counts are read only by the developer and are never provided or sold to anyone else.
Pro is a one-off purchase. Entitlement is held against your Apple Account, and the App only ever reads whether it has been bought. No purchase history or payment information is stored by the App.
Because no personal information is collected, the App is safe to use at any age. There is no messaging or communication between players.
If this policy changes, this page is updated and the date at the top revised.
For questions or to report a problem, please get in touch here.
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